iOS, Android and cross-platform apps — built in fortnightly sprints you can hold in your hand, published under your own store accounts, and handed over with the backend, the API documentation and the source code.
Send the same one-page brief to six agencies and you will get quotes from ₹80,000 to ₹20 lakh. The spread is almost never about quality of engineering. It is about what each quote silently excluded — the admin panel someone in your office needs in order to add products and issue refunds, the payment gateway integration, the push notification infrastructure, store submission and the inevitable first rejection, and the three months after launch when the app is actually finished. The cheapest quote is usually the one that left the most out of the document.
We quote the whole thing, in writing, broken down by screen and feature, and we tell you which parts belong in version one. If mobile app development is genuinely the right move for you, you will know what it costs before you commit. And if it is not — if a mobile-optimised page and a WhatsApp number would prove the demand for a fraction of the money — we would rather tell you that in the first call than build something that gets installed four hundred times and opened twice.
We do not have a house framework we sell to everyone. The choice follows your feature list and your users' devices.
One codebase, both stores, roughly 60–70% of the cost of building twice. This is the right answer for the large majority of business apps: ordering, booking, catalogue, field-force, loyalty, internal tools. The gap in feel between a well-built cross-platform app and a native one has narrowed to the point where users do not notice and finance directors do.
Chosen when the app leans on something the platform does better than a bridge can — heavy camera and image processing, ARKit, HealthKit, Apple Watch, CarPlay, or sustained background location. Also the right call when iOS is your revenue platform and the experience has to be indistinguishable from Apple's own.
India is an Android-first market and for most consumer apps here Android is where the volume lives. Native matters when you need deep hardware access, aggressive performance on low-end devices, or you are shipping to the ₹8,000 handsets that a heavy cross-platform bundle will struggle on.
Sometimes the honest answer is that you do not need an app. A progressive web app installs from a link, needs no store review, updates instantly and costs a fraction. For low-frequency use — an annual renewal, an occasional booking — asking a customer to install 80MB is how you lose them at the door.
The part that sinks most app budgets. Authentication, payments, notifications, an admin panel, and the integrations into your ERP, Tally, CRM or logistics partner. We build and document the API layer as a first-class deliverable, because it is what your next app, website or partner will build against.
Catalogue, cart, payments, order tracking and returns — for retailers, D2C brands, grocery and restaurant businesses. Usually paired with an existing Shopify or WooCommerce store rather than replacing it, so stock and pricing stay in one system instead of two that drift apart.
Ranges we actually quote. Yours will land somewhere inside one of these rows once we have seen the feature list.
| Type of app | Typical range | What it covers |
|---|---|---|
| Simple app | ₹2.5L – ₹6L | Catalogue, booking or informational app. Cross-platform, straightforward backend, payments, push notifications. Typically 6–10 weeks. |
| Business / commerce app | ₹6L – ₹15L | E-commerce or field-force app with accounts, payments, order management, an admin panel and one or two system integrations. Typically 3–5 months. |
| Complex / marketplace app | ₹15L – ₹40L+ | Multi-sided marketplace, delivery logistics, live tracking, wallet, multi-role permissions. Several integrations and a real operations panel. 6 months upward. |
| Ongoing support | ₹15k – ₹60k / month | OS version compatibility, store policy changes, crash monitoring, small enhancements. Not optional — an unmaintained app is removed by the stores within about two years. |
The cheapest version of this project is often a mobile-optimised web page and a WhatsApp number, run for two months to see whether anyone actually wants it. We have advised that instead of a build more than once. An app nobody opens is the most expensive kind of asset.
Founders scope the customer app in detail and forget that someone in the office has to add products, refund orders, answer queries and pull reports. The admin panel is routinely a third of the real build, and leaving it out of the quote is the most common way agencies appear cheaper than they are.
Both Apple and Google reject first submissions regularly — account deletion requirements, privacy labels, payment rules, permission justifications. We build to those requirements from the start and handle the submission, because a rejection cycle costs one to two weeks each time.
Downloads are not usage. The work that determines whether an app survives is what happens in weeks 2–12: crash triage, onboarding drop-off, notification tuning and the unglamorous second release. We scope that period in from the beginning rather than pretending launch is the end.
Catalogue, cart and repeat-order apps that sit on top of an existing Shopify or WooCommerce store, so stock and pricing never diverge between web and app.
Field-force, order-booking and dealer apps that work offline in a plant or on the road and sync when signal returns — with Tally or ERP integration behind them.
Ordering, slot booking, live tracking and rider apps. Delivery logistics, not the storefront, is where these projects are won or lost.
Appointment booking, reports, teleconsultation and reminders, built with the consent and data-handling rules taken seriously rather than added later.
Image-heavy catalogue apps where zoom quality, load speed on 4G and try-on features do the selling. Related: our jewellery app development work.
Trip, fleet and proof-of-delivery apps with GPS tracking, e-POD capture and driver workflows designed for one-handed use in a moving vehicle.
We break the app into screens and features, tell you which of them belong in version one, and quote a fixed price against that list. Anything we recommend deferring is written down rather than silently dropped, so the version-two conversation starts from a document.
Wireframes then UI, assembled into a prototype you can tap through on your own phone before any code is written. Changing a screen here costs an hour; changing it after the build costs a week.
You get a working build on your device every fortnight — not a status report. Feedback goes into the next sprint. This is the single biggest difference between apps that ship close to the original plan and apps that arrive six months late and wrong.
We publish to the App Store and Play Store under your developer accounts, not ours — an important detail many agencies gloss over — and hand across source code, API documentation and the admin panel credentials.
A simple cross-platform app — catalogue, booking or informational, with payments and notifications — runs ₹2.5 lakh to ₹6 lakh. A business or e-commerce app with accounts, order management, an admin panel and one or two integrations lands between ₹6 lakh and ₹15 lakh. Marketplace and delivery-logistics apps start around ₹15 lakh and go well beyond. Two things move the number more than anything else: how many external systems the app has to talk to, and whether an admin panel is in scope — it is usually about a third of the real build and is the item most often missing from a cheap quote.
For most business apps, cross-platform with React Native or Flutter is the right call — one codebase, both stores, roughly 60–70% of the cost of building twice, and users cannot tell the difference. Go native when the app depends on something the platform does better than a bridge can: heavy camera or AR work, Apple Watch or CarPlay, sustained background location, or hard performance targets on very low-end Android handsets. We make this recommendation during scoping based on your feature list, not as a house policy.
Six to ten weeks for a simple app, three to five months for a typical business or e-commerce app, six months upward for a marketplace. Add one to two weeks for store review, and assume at least one rejection cycle on the first submission — it is routine rather than a failure. The schedule risk that actually bites is rarely engineering; it is waiting on content, product data, payment-gateway approval or a decision about a screen.
Yes, on every project, and the apps are published under your own Apple and Google developer accounts rather than ours. This matters more than it sounds: if an agency holds the store accounts, moving away from them means re-publishing as a new app and losing your reviews, rankings and installed base. We set your accounts up at the start precisely so that leaving us is never expensive.
Often, yes. We start with a paid code audit — typically a few days — that tells you honestly what state the codebase is in, what it would cost to maintain, and whether a rebuild is genuinely cheaper than continuing. Sometimes the answer is a rebuild, and we say so with reasons rather than as a sales position. Abandoned React Native and Flutter projects are usually recoverable; very old hybrid frameworks frequently are not.
Yes, and we would push back on any project that separates them. Authentication, payments, notifications, the admin panel and the integrations into your ERP, Tally or CRM are where most of the engineering actually sits. We build the API layer as a documented deliverable in its own right, so your website, a partner, or your next app can build against it without redoing the work.
Yes. We are based in Pune and Pimpri Chinchwad and run app projects for clients in Mumbai, Navi Mumbai, Kolkata, Chennai, Bangalore, Surat, Vadodara, Nashik and Hyderabad. App development is remote-friendly once scoping is complete — fortnightly builds on your own device make progress far more visible than a weekly meeting would. We travel for kick-off where a project warrants it.
Both stores change their rules regularly and both operating systems release a major version every year, so an unmaintained app breaks within roughly two years and is eventually delisted. Support runs ₹15,000 to ₹60,000 a month depending on complexity, and covers OS compatibility, store policy changes, crash monitoring and small enhancements. If you would rather maintain it with your own team, that is fine too — the handover includes what they need to do it.
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